Slow Progress

Well things are on the go slow this week.   I was away over the weekend, so didn't get any work done.  I've also got an assignment due in on Wednesday, so most of my Monday was taken up with that. Hopefully things will free up mid-week and I'll have more to share by the end of the week.

On the plus side, I did get some time to code this evening! 

In a few short hours I threw together a UI drag and drop system, which I could be used as the basis of a Magic: The Gathering style clone.  It could also be adapted to work as an inventory system or anything else that requires you to move something from one place to another.  Something I may well use for Project "Blackwood".

Speaking of my RPG, I also made a small amount of progress there too.  My hero can now move with point and click controls and I've added some affordance to the cursor, so you can actually tell what you're clicking on (roughly). 

No pictures this time around - Go play the demo on the Games page!
I'll make sure to put some in next time though, or I may treat you to a little video or even a demo.