Physics Engine

This demo project is a showcase of of a custom physics engine that I wrote to extend the built-in functionality of Unity.

This engine more accurately models the Newtonian laws of motion and rotation, and demonstrates the effects of gravity, drag, unstable rotation, torque, and the Magnus force. 

Note: Unfortunately there are some bugs caused by Unity 2017.  As soon as these have been fixed i will update the project (at which point this message will disappear).