Physics Engine

This demo project is a showcase of of a custom physics engine that I wrote to extend the built-in functionality of Unity 5.

This engine more accurately models the Newtonian laws of motion and rotation, and demonstrates the effects of gravity, drag, unstable rotation, torque, and the Magnus force. 

Note: Unfortunately there are some bugs which arose when upgrading the project to Unity 2017.  As soon as these have been fixed i will update the project (at which point this message will disappear).